Better Perspective Camera


Warning

May decrease the performance of your game. Limit is around medium parks with integrated graphics.


Intro

This mod adds a better flying camera to the game which replaces the isometric default camera. Very easy to control!

Controls

W, A, S, D move

Q, E rotate

R, F Tilt

Z, X Zoom

Middle mouse button look around

Scroll, zoom in/out

Usefull to know

  • Almost the same as every rts game.
  • No zoom when in UI
  • You can enable screen edge movement in the options
  • Not recommended with other camera mods
  • Press P to toggle settings
  • Press enter to return camera to Entrance

Changelog

v2.2.0

  • Working when game is paused
  • Home button brings your back to entrance instead of Enter

v2.1.1

  • Working with Alpha 6

v2.0

  • Added Camera settings window
  • Fix the problem with modLoader
  • Camera height based on terrain height.
  • Auto-Save camera Settings

T-Bone
18 June 2017, 20:06

For those having problem of invisible terrain on zoom out on the newer Parkitect builds: Load a map, press P to open the camera config and move the distance slider or cick the default settings button. Looks like anything changed it to very low after the update


rcox86
08 May 2017, 11:36

Can you update this mod to work with Alpha 13?


louis-lol-hi
03 May 2017, 23:25

Please fix it, it doesn't work on the new update


Alex8546
22 November 2016, 06:24

The max distance is initially set to 100x100x100 but you can change this in the code. Go to the mods folder and find the better perspective folder. Open up BetterPerspectiveCamera.cs. A C# IDE such as Visual Studio is preferable, but notepad should work fine. Go down to where maxBounds is defined ( MaxBounds = new Vector3(100, 100, 100);) and change it from 100x100x100 to whatever you'd like. Make sure to recompile the mod in the nexus client.


kevman323
06 September 2016, 17:16

Two issues I've noticed on the latest update.

  1. Movement is limited to 100X100 even on a bigger map
  2. Since grass tile effects like flowers and little plants are never stopped rendering at a distance, a bigger world size GREATLY reduces fps.

For both of these you can start up the scenario editor and set the size to 500X500.


MikeThinks
05 July 2016, 20:06

If you use this mod in Alpha 3, go get the fix for the cloud shadows...your life will again be serene +10 to H-pops.


H-POPS
04 July 2016, 12:19

@MikeThinks I am working on a update, or I will make a separate mod to disable the clouds


MikeThinks
03 July 2016, 21:55

Any easy way to update this to work with A1.3 without the blocky smog effect we are seeing now? Most important mod in the game is now borked

youtu.be/SjtNcbP88KA

.


TheOnlyBongo
24 June 2016, 05:33

Something needs to be updated. It doesn't work anymore, and when I try to update it gives a message of 'Failed: Object reference not set to an instance of an object'.


Airboss
02 June 2016, 15:34

I love this! I never played RCT1-2, I only played 3, so this helps a lot! One thing I would like though, is the Map view, like how it is with the isometric camera. We should be able to see a top view of our park, and we can't achieve that by rotating the camera